digital creatures for wild projects.

Maya animation, dynamics · ZBrush models

Student to Studio Animation

Art of digital creatures for games, cinematics, interactive media.

Wildlandia / Augmented Reality App


Stark Armoury at Tesco / Augmented Reality App


Tek Recon Cinematic / Augmented Reality App


Boy v. Beast Cinematic / Augmented Reality App


Absolut Greyhound World / Augmented Reality App


Spider-Man’s Web-Slinger / Augmented Reality App


Super Hero AR / Augmented Reality App


Chaos Reigns RTS Game / Interactive Multimedia and Design


The Lionhearted Achilles / Interactive Multimedia and Design


Farm AR App / Interactive Multimedia and Design


Brio Maya Script / Interactive Multimedia and Design


Dane is a team player and a great creative mind. He is always willing to work closely with our development teams to ensure projects don't just meet client expectations, but exceed them. He goes above and beyond in delivering high quality work. His portfolio at [Current Studios] speaks for itself.―Matt Fegan, VP Operations, Current Studios

Dane is brilliant. Living in the Augmented Reality space he's figured out how to map artistry and creativity over everyday life. He's passionate about what he does, and adopts every project as his own. To top it all off he gets the technical side too.―Jonathan Burns, (former) VP Sales, Current Studios


User experience becomes most immersive when discovery is not blurred by design choices aimed to serve anyone other than the intended audience.

Studio software includes Adobe® Creative Cloud, Autodesk® Maya, Serif Affinity Designer and Affinity Photo; operated on Microsoft® Windows® 7 Professional with NVIDIA Quadro® and Intel® Core processing; and, powered by 80 Plus® Gold electric energy.

Copyrighted © 2011-2017 by Dane Aleksander.

All rights reserved.